Here you can find some starting information and tips regarding the 5 agencies of silencer. Additional information on agency background is available in the silencer.txt file, and you can find additional information in the silencerguide.doc file (Both are included with silencer, check the directory where it is installed.) ALL NEW PLAYERS ARE STRONGLY ENCOURAGED TO READ BOTH FILES BEFORE PLAYING ONLINE!
| Name | Bonus / Item | How to maximize agency credits |
|---|---|---|
| NOXIS | +3 Endurance +5 Jump Health Pack | First off, die as little as possible. (Replacement bodies expensive) Kill your enemies, but don't focus just on killing. Use lasers and rockets. Don't kill civilians (customers)! Don't use poison items if you find them (considered pollutant). Accuracy is measured and graded. |
| LAZARUS | *Resurrection Lazarus Tract | Use the agency item, Lazarus Tracts (seen as gaining converts). Lazarus is unique, in that they want you to die a couple of times. (Spiritual Release) |
| CALIBER | +3 Contacts Security Pass | Avoid dying. Kill your enemies. Collect lots of files! Use laser turrets, but place them well. Dont kill using blaster weapon (too cheap). |
| STATIC | +3 Hacking *Satellite Spy Virus | Avoid dying, but they don't mark off too much if you do. Killing is secondary to collecting data. Use the virus item, especially to disable your enemy's base. Also use remote detonators. Stealing secrets is rewarded, the more the better. |
| BLACK ROSE | +2 Shield *Stealth Poison Items | Avoid death at all costs. (Bodies leave traces) Use Poison items, and compliment that with the flamer weapon. Kill as many enemies as possible, but not guards. Don't use laser turrets, and don't carpet bomb. Stealing secrets is especially good.
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After experimenting a bit i'd say that stats should be raised in this order :
Hacking - Quick hacking means better access to secret
Tech Slot - Extra technology such as Det Pack, Base Defense, Flamer, etc. means more options
Endurance - To survive. Protects you against flamers, poison, emp bomb, etc. making it way better than shield.
Jetpack/Contacts - More jetpack fuel can be a drawback as you need to wait more before being completely refilled. Contacts don't have much impact (10% more cash for files, not applicable to the 1000 bonus from Secret capture) either.
Shield - Easily nullified by Emp, bypassed by flamer and poison, and destroyed without much trouble by laser (60 damage per hit). I find this only shines when you get the Super Shield item, as it double your max shield for a total of up to 400 (!).